Why Companies Are Moving from Microservices Back to Modular Monoliths
For years, microservices were treated like the final destination of software architecture.
If your application was growing, the advice was simple:
- Break the monolith.
- Move to microservices.
- Scale endlessly.
But something unexpected is happening in 2026.
Experienced teams — including large tech companies — are quietly asking a different question:
Did we move to microservices too early… or without enough reason?
Even more surprising, some teams are not just going back to monoliths — they’re choosing something more intentional:
The Modular Monolith.
Let’s unpack why this shift is happening, what a modular monolith actually is, and whether microservices were ever meant to be the default choice.
The Original Problem with Monoliths
Traditional monoliths had real issues.
As applications grew:
- Codebases became tightly coupled
- Small changes required full redeployments
- Teams blocked each other
- One bug could affect the entire system
This pain pushed the industry toward microservices, where:
- Each service could be deployed independently
- Teams could work autonomously
- Systems could scale horizontally
And for some companies, this worked beautifully.
But only under very specific conditions.
The Microservices Reality Nobody Talks About
Microservices solve some problems — but they introduce new ones.
As teams gained real-world experience, several cracks started showing.
1. Operational Complexity Explodes
With microservices, you don’t manage one system — you manage dozens or hundreds.
That means:
- Multiple deployments
- Service discovery
- Distributed logging
- Distributed tracing
- Network failures
- Version compatibility
Instead of writing product features, teams spend time keeping the system alive.
Many engineers describe this as “death by infrastructure.”
2. Performance Takes a Hit
Every microservice call:
- Goes over the network
- Requires serialization
- Adds latency
- Increases failure points
What used to be a simple in-memory function call becomes:
Service A → Network → Service B → Network → Service C
At scale, this adds up — fast.
3. Development Speed Slows Down
Ironically, microservices often reduce developer velocity.
Why?
- One change may require updating multiple services
- Shared libraries must be versioned and redeployed everywhere
- Local development becomes harder
- Testing becomes fragmented
Several teams reported spending more time coordinating changes than building features.
4. Cost Increases (Sometimes Massively)
More services = more:
- Containers
- Servers
- API calls
- Observability tools
- Cloud bills
A famous example is Amazon Prime Video’s internal monitoring system, where a distributed microservice-based workflow was later redesigned into a single service, reducing costs by over 90%.
That moment forced many engineers to rethink architectural assumptions.
So… Were Microservices a Mistake?
No.
But they were overused.
Microservices work best when:
- You have large, independent teams
- You need independent scaling
- You accept operational overhead
- Your domain is extremely complex
For many companies — especially startups and mid-sized teams — this was never the case.
And that’s where Modular Monoliths come in.
What Is a Modular Monolith?
A modular monolith is:
A single deployable application, internally structured into well-defined, independent modules.
Key characteristics:
- One codebase
- One deployment unit
- Clear module boundaries
- Strong separation of concerns
- Minimal coupling between modules
Think of it as:
Microservice discipline without microservice distribution
Modular Monolith vs Traditional Monolith
| Traditional Monolith | Modular Monolith |
|---|---|
| Tightly coupled code | Strong module boundaries |
| No clear ownership | Clear responsibility per module |
| Hard to change | Easier to evolve |
| Grows into a mess | Enforced structure |
A modular monolith is intentional, not accidental.
Modular Monolith vs Microservices
| Aspect | Microservices | Modular Monolith |
|---|---|---|
| Deployment | Multiple | Single |
| Communication | Network calls | In-process |
| Latency | Higher | Lower |
| Cost | Higher | Lower |
| Complexity | Very high | Controlled |
| Scaling | Fine-grained | Coarse-grained |
For many teams, modular monoliths hit the sweet spot.
Why Companies Are Choosing Modular Monoliths in 2026
1. Simpler Systems Are Easier to Maintain
A single deployable system:
- Is easier to debug
- Is easier to monitor
- Has fewer failure points
When things break, engineers can reason about the system without tracing 15 services.
2. Better Performance by Default
Modules communicate via:
- Function calls
- Shared memory
- Direct method invocation
No serialization.
No network latency.
This alone makes modular monoliths attractive for performance-critical systems.
3. Faster Development and Fewer Blockers
One repository means:
- Easier refactoring
- Easier testing
- Easier dependency upgrades
Teams regain focus on product development, not infrastructure survival.
4. Lower Cloud and Infrastructure Cost
Fewer services mean:
- Fewer servers
- Fewer containers
- Fewer managed services
This matters more than ever as cloud costs rise.
5. A Safer Path to Microservices (If Needed)
A modular monolith doesn’t lock you in.
If a module:
- Becomes too large
- Needs independent scaling
- Requires isolation
You can extract it later as a microservice.
This makes the modular monolith a starting point, not a dead end.
Real-World Examples
Amazon Prime Video (Internal Systems)
Amazon did not abandon microservices entirely.
But for specific internal workflows, Prime Video engineers:
- Replaced distributed microservices
- Built a single-service architecture
- Achieved massive cost and performance improvements
This case made waves because it came from Amazon itself — a company known for pioneering microservices.
Segment (Twilio)
Segment originally split its system into 100+ microservices.
Over time:
- Operational overhead grew
- Deployments slowed
- Shared changes became painful
They later merged many services back into a monolithic architecture, dramatically improving developer productivity and system stability.
The Silent Majority
Many companies don’t publish blog posts — but the pattern is visible:
- Startups delaying microservices
- Teams consolidating services
- Architects favoring modular designs first
The industry is learning from experience.
Should You Use Microservices or a Modular Monolith?
Ask yourself honestly:
Choose Modular Monolith if:
- You’re a small or medium team
- You want speed and simplicity
- You don’t need independent scaling yet
- You want to reduce cost and complexity
Choose Microservices if:
- You have large, autonomous teams
- You need independent deployments
- You accept operational overhead
- Your system truly demands it
Microservices should be a deliberate decision — not a default one.
Common Mistake Developers Make
The biggest mistake?
Choosing architecture based on hype instead of context.
A bad monolith won’t be fixed by microservices.
A messy codebase won’t become clean just because it’s distributed.
Structure matters more than scale.
FAQs
Is modular monolith just a fancy name for monolith?
No. A modular monolith enforces strict internal boundaries, unlike traditional monoliths.
Are microservices dead in 2026?
No. They’re just no longer the default solution.
Can a modular monolith scale?
Yes. Many large systems scale successfully with modular monoliths.
Can I move from modular monolith to microservices later?
Yes — that’s one of its biggest advantages.
What should beginners learn first?
Learn modular design and clean architecture before worrying about microservices.
Final Thoughts
The industry isn’t going backward.
It’s growing up.
In 2026, the smartest teams are choosing:
- Fewer moving parts
- Clear boundaries
- Intentional complexity
For many, that means starting with a Modular Monolith — and earning the right to use microservices later.
Sometimes, the most scalable decision…
is choosing less architecture, not more.
If you're a fresher or want to make your career in web development, read this blog Want to Start a Career as a Web Developer in 2026.
